Laser Squad [Day 35] – Map zooming

In the last couple of days I hadn’t so much time for coding, so I’m trying to concentrate on little tasks which are optional but not crucial for the actual game play.

One of these tasks is map zooming; almost every strategy game has this feature. It’s of course very easy to implement because our map is only a text view, and we can zoom by changing the font size of the text view. The original game had a window which could only show 13 x 11 tiles; of course you could scroll around. In my personal opinion, when the graphics are looking good, showing smaller numbers of tiles on screen makes the whole sneaking situation much more exciting.

 

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